![]() ![]() Still, if we are going to try and attempt to see just what went wrong with this… well, calling it a transition from film to video game does a disservice to any other video game adaptation. There was no artistic vision here, and while the Disney corporation has certainly turned into a monolithic money-seeking monster in the modern era, it still hurts to see the passionate work of its older days spoiled by something designed purely as a product. Developed not as a labor of love but as a way to earn a quick buck, Fantasia’s outing on Sega hardware butchered the music it included, seemed to have forgotten the principal rules of platform games in its design, and failed to even really adapt much of the film’s content, throwing in random segments it cooked up itself when it couldn’t be bothered to try and better match the movie’s situations. Walt was very fond of Fantasia, no doubt because it was such an expressive and artistic film, so one could only imagine the horror he’d feel if he had lived to see the Sega Genesis adaptation of it. Those monsters breasts might be one of the most telling things about the film though, its intent to be artistic rather than pleasing to kids and audiences making it stand out amidst other animated adaptations of music at the time where the focus was often on slapstick comedy and jokes. It was experimental and had a wild variety of ideas, from a battle between Greek Gods, a bunch of mushrooms dancing around, hippos doing ballet with ostriches, and a mountain sized devil unleashing the demons of Hell including harpies who, for some reason, have exposed breasts. It contains plenty of slow and explanatory moments focused more on the music its adapting into animation, things like the visualized versions of musical notes on different instruments, the rather calm Ave Maria segment at the end, and the breaks to hear a live action composer introduce each piece being the kind of things a kid would fast forward through to reach Mickey Mouse and the dinosaurs. It wasn’t just trying to please children or earn cash either despite its origins coming from the ballooning budget on the Mickey Mouse short. ![]() Even now animation still struggles to get recognized for its potential and artistic nature, but Walt was trying to show the world its greatness as his third animated feature film ever. What began as a Silly Symphonies short to elevate Mickey Mouse back into the spotlight because once upon a time he was not an omnipresent oppressive presence in the Disney brand grew into something much more than that, Walt shifting gears to instead try and make a concert that aimed to elevate what the animation medium was capable of. Retrieved November 12, 2021.No matter what you might think of the man Walt Disney, it’s hard not to respect what he tried to do with the 1940 animated film Fantasia. "The Gamecenter Awards for 1997! (Arcade Winner)".
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